AI Insights · Timothy · October 2021
Top 5 Cannabis Games Performance in Romania Q3 2021
Discover the performance trends of the top 5 cannabis games on unified platforms in Romania during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 cannabis games in Romania showed varied performance metrics across unified platforms. The data, provided by Sensor Tower, reveals insights into weekly downloads, revenue, and active user trends.
Bud Farm: Idle Tycoon Game from LDRLY saw a notable peak in weekly revenue, reaching approximately $253 in mid-September. Weekly downloads experienced a significant spike in mid-August with 241 downloads, followed by 289 downloads in the subsequent week. Active users also peaked at 288 in late August, maintaining a steady presence around 150-190 towards the end of the quarter.
Hempire - Weed Growing Game from LBC Studios Inc. demonstrated a strong upward trend in weekly revenue, peaking at about $211 in mid-September. The game saw substantial weekly downloads, hitting a high of 568 in early September. Active users grew consistently, reaching a peak of 803 in the same period before tapering to around 350 by the end of September.
Cheech and Chong Bud Farm by LDRLY showed a steady increase in weekly revenue, peaking at $81 in the third week of September. Downloads surged in early August with 530 downloads and remained strong with 572 downloads in mid-August. The game maintained a healthy number of active users, peaking at 526 in mid-August and ending the quarter with 420 active users.
Weed Firm 2: Back To College from Ludum LLC had a consistent revenue performance, peaking at $65 in late August. Weekly downloads showed a gradual increase, reaching 44 downloads in early September. Active users saw a noticeable rise from 71 in early September to 91 in mid-September, ending the quarter with 85 active users.
Wiz Khalifa's Weed Farm by Metamoki Inc. had a stable revenue trend, with a peak of $40 in late August. Downloads remained modest, peaking at 39 in early September. Active users showed a gradual increase, reaching 47 in mid-September before slightly decreasing to 36 by the end of the quarter.
These insights highlight the varying performance metrics of cannabis games in Romania during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.